Utah Raptor Games

GameSpot Loves FAST FAST LASER LASER

GameSpot.com apparently has a Youtube video series with the professed goal of looking at Xbox games “both great and… really kind of weird.” FAST FAST LASER LASER made an appearance on the show (about four minutes into the embedded video).

Everything about this video is amazing to me. I loved how they were confused by the company logo. When, seconds into their first game, Tom realizes that his own laser is about to kill him and he begins running away and screaming “OH GOD,” I couldn’t stop laughing.

And then, the zinger.

Read the rest of this entry »

FFLL Release Bonanza and 120,000 Microsoft Points Giveaway!

BUY THIS GARBAGE RIGHT NOW ON XBOX LIVE INDIE GAMES

Buy this garbage right now on Xbox Live Indie Games. Play it with friends! If you don’t have friends, that’s cool: we’ve got bots.

FAST FAST LASER LASER is officially out. You can buy it right here for just one dollar (or 80 Microsoft Points).

UPDATE: ALL WINNERS HAVE BEEN CHOSEN.

Every winning entrant has now received their Microsoft points card code via email. Congratulations to all those who won, and check your spam box if you think you may have won but didn’t receive anything!

Read the rest of this entry »

Doing Creative Work As A Young Person – Lessons Learned From Our First Game (Part 4/4)

This post has been moved to my personal blog. You can view it here.

Your Video Game Hates You – Lessons Learned From Our First Game (Part 3/4)

This post has been moved to my personal blog. You can view it here.

13 Minutes of FFLL Gameplay Footage

If you weren’t able to figure out how FAST FAST LASER LASER works from watching the gameplay trailer, this presents a much clearer pictures. It’s 13 minutes of mega-raw, unedited footage of the game in near-final form. Just me fighting against three vicious bots in 3-stock matches.

I’m the blue guy, by the way. It’s amazing how challenging these bots are, even for me, the designer of the game. Props to Tra’mel Morrison for creating our excellent AI algorithms! He’s a great guy to work with.

I shot this just a few days ago, and since then we’ve completely replaced the ugly 5th level with a way cooler one. I also made slight tweaks to the designs of all the other levels, and fixed the bugs that crop up in this video (most noticeably the one at the end, where the game doesn’t end even though I’ve killed all the bots).

Watch this in 1080p, if your connection allows it!

Steal From Other Game Designers – Lessons Learned From Our First Game (Part 2/4)

This post has been moved to my personal blog. You can view it here.

The Importance Of Not Doing It All Yourself – Lessons Learned From Our First Game (Part 1/4)

This post has been moved to my personal blog. You can view it here.