Orb Combat Simulator 2019 is a game about numbers and the ways they can relate to each other in a space.
It rewards careful thought and strategy rather than reflexes. All of the rules are explained to players upfront, and nothing needs to be unlocked to get better at the game. There is no fat, no filler. Those who pay close attention and learn how to operate within the game’s economy will feel rewarded. Everyone else will probably just feel annoyed.
Access to the totally free, no-strings-attached release OrCS 2019 is available right here, right now on the App Store!
After a shameful few months of allowing the Orb Combat Simulator project to languish, the Utah Raptor Games consortium has gotten its act together and finished the proper 1.00 version of the game. We’re hoping that people who enjoy the game will pay for the $1.99 Stats Upgrade, which simply catalogues and displays some fun information about your Orb Combat play habits.
The game is only for iPhones for now, but we’ll be watching for feedback, and if it does well we’ll figure out a way to adapt it for larger screens. Our solution to make the game work well on iPhone 5 and 5S was to use the same size game board as the one found on 4 and 4S. That way every player gets the same experience and is on an equal playing field when submitting scores to the global leaderboards. Other changes include much-needed clarifications in the tutorials, and numerous aesthetic upgrades.
Many players have noted that they love the game’s theme song, so we’d like to offer it to all of our fans for free download in MP3 format. The song is called ”Gambol of the Somber Orb Combatant,” and it’s an original production by Clark Powell.
Keep your feedback about the game coming, and try to be the first in the world to topple Orb Combat lead designer Ryan Rigney from his position at the top of the game’s leaderboards! We know you can do better.